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Ali Salmanizadegan

Ali Salmanizadegan

Codeart3D Developer

I am Ali Salmanizadegan, I am interested in games and game development. I became very interested in game development from elementary school and middle school and familiarity with computers, that's why I started learning. Before I bought a computer, I learned Photoshop and 3D Max software at my family's home with their computers to the extent that I was familiar with them. It was the first year of high school and we bought a good second-hand computer and I started programming with QBasic language under DOS. Most of my time was spent on Gamenet or on the computer, my favorite games were Counter and General, at home GTA and Prince of Persia, etc., after the inquiry I went to C language, after that with Visual C++, I started working, I followed everything related to game development, I chose math as my major in high school, I was very interested in math, geometry, and physics. Also, I was needed in game development and game engine. It was my second year of high school when I got to know Direct X and I started making a game engine, later I came to OpenGL and used it in the game engine. All my time was spent on games, game making, designing or 3D design or programming, and I failed academically, but anyway, I was accepted to Azad University in my favorite field, which is software engineering, and from that time until now, many projects from games and I have implemented Game Engine up to Windows and Android applications or even web and 3D design and modeling for companies and organizations, and I am still eager to develop CodeArt software and Game Engine and fix its bugs :)